Department of Applied Data Science

Bachelor of Science (Hons) in Applied Data Science aims to equip students with cross-disciplinary skills to understand and overcome the challenges of interpreting large volumes of data and communicating the results to the intended audience to enable data driven decision making and solve real world problems.

Department Video

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This admissions information talk provides the 2025/26 undergraduate programmes of Hong Kong Shue Yan University. You can check the admission requirements of the programme(s), introduction of the department, and internship, exchange and other student/alumni activities.

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Have a glance on the technology used for the programme(s) from Department of Applied Data Science

Our Programmes

Bachelor of Science (Hons) in Applied Data Science
Bachelor of Science (Hons) in Digital Solutions for Entertainment and Game Applications
Bachelor of Science (Hons) in Applied Data Science

Programme Features

  • Professional Internship: Practice in the workplace with needs of data analysis from different disciplines
  • Capstone Project: Apply the knowledge of data science to analyse issues and find solutions with industry collaboration
  • FACILITIES: Big Data Laboratory and Development / Innovation Incubation Hub / Social Robotics and Digital Living Laboratory / Virtual Reality Laboratory / Research Study Room

Programme Curriculum*

  • Applied Data Science Fundamentals
    Basic computational principles with mathematics and statistics
  • Business Analytics
    Concepts and practice in turning big data for businesses models
  • Digital Humanities / Social Science
    Theories and research for the key issues raised by digital humanities and using big data in the arts and social sciences
  • Data Visualisation
    Tell 2-D or 3-D stories using data visualizations of real-time big data sources through VR or AR

*For detailed curriculum, please refer to the departmental website.

Internship

  • Elective
  • Compulsory

Career Paths

Data Analysis, Data Science, Commercial Sales and Marketing, AI Design and Development, Language Learning, Social Service, Policy Analysis, etc.

Entrance Scholarships and Financial Assistance

  • SSSDP
  • ES 3

NMTSS = Non-means-tested Subsidy Scheme
SSSDP = Study Subsidy Scheme for Designated Professions/Sectors

Entrance Scholarship (ES)
ES 3 – Entrance Scholarship for Non-Chinese Speaking Students

 Year of Entry

  • Year 1
  • Year 2
  • Year 3
Bachelor of Science (Hons) in Digital Solutions for Entertainment and Game Applications

Programme Features

This programme aims to address the growing need for digital professionals who can fluidly and competently combine

(a) professional and technical skills in digital entertainment and gaming applications;

(b) knowledge and vision of various social science and business domains; and

(c) project management and communication skills in interdisciplinary and collaborative projects.

Programme Curriculum*

  1. Professional & Technical Production Courses (PPC)
  • Content Design for Digital Solutions
  • eSports and Virtuality
  • Game Production and 3D Animation
  • Serious Game and Advergames
  • Artificial Intelligence for Robots
  • The World of Game-Based Robots
  • Management for Entertainment Industries
  1. Multi-dimensional Knowledge Courses (MKC)
  • Digital Humanities: Theories & Methods
  • Principles of Advertising and Marketing
  • Data Analytics for Marketing
  • Public Relations and the Media
  • Business Psychology
  • Digital Game and Mental Health
  • Entertainment and Play Culture

Internship

  • Elective
  • Compulsory

Career Paths

  • Interactive game designers
  • digital entertainment producers
  • AI robotic designers
  • Programmers
  • Various roles in the creative industries

Entrance Scholarships and Financial Assistance

  • NMTSS
  • ES 3

NMTSS = Non-means-tested Subsidy Scheme
SSSDP = Study Subsidy Scheme for Designated Professions/Sectors

Entrance Scholarship (ES)
ES 3 – Entrance Scholarship for Non-Chinese Speaking Students

 Year of Entry

  • Year 1